Cozy is a generic, 2d game engine currently in development. It is intended as a way to quickly and sanely build 2d games on top of client-side web technology. This definitely includes, but is not necessarily limited to, games in a style similar to the 16-bit era of gaming.
Examples of Cozy in action are pretty sparse right now. As more are created, I'll add them here.
You can get the current, bleeding-edge (and maybe broken) version of Cozy from the github repository:
Development is ongoing, and is now public. Please consider Cozy to still be in a pre-release state though — there is no nice bundled binary to download and get to work with. I am still working on that, but trying to balance engine development with other work.
I've started a Discord server for Cozy discussion. I'll try to be at least a little active there, and announce updates and such. If you'd like to chat with me, or anyone else who happens to join, please come join us!
Join us on Discord!
Cozy is still in a pre-release state. While I'm happy for you to try it out, I certainly can't guarantee its fitness for any particular purpose. If you're interested in hearing about any future developments, then please enter your email address below.
Just to be clear, I will never sell or give your email to anyone else or use it for any purpose other than letting you know something is happening with the engine.
If you don't want to submit your email address, but you have a question anyway, you can email firstname.lastname@example.org. It may take me a bit to get back to you, but I won't mind!